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Fallout 8-24-11

The video is up.

I said that, not including indie titles, the only new games I’ve bought this year are Portal 2 and Deus Ex: Human Revolution. That was actually incorrect; I also bought Bulletstorm. I think that purchase was a bit of a mistake on my part. It cost more than the other two, and provided less entertainment value. In the indie department, there’s Jamestown, Breath of Death VII & Cthulhu Saves the World, Defy Gravity, Terraria, Frozen Synapse, the list goes on.

Does this make me a hipster?

I know it probably seems like I over-emphasized the whole “WHY DON’T THEY KNOW ABOUT GIZMO?!” thing, but that little detail effectively ruined the quest for me. It was an extremely brief little side quest, but I enjoyed it nonetheless. It was exciting to do something that would presumably have dire consequences on the world. But that entertainment value shot downward once I realized that I hadn’t actually accomplished anything, except for acquiring stimpacks and XP. The mob boss is dead and his casino is now a ghost house, and yet nobody even realizes it. Even worse, they continue to warn me about “Gizmo and his goonies.”

This wouldn’t bother me so much if everybody hadn’t told me that the #1 strong point of Fallout was its “cohesive setting and believable characters.” If these characters are so believable, why do they let a stranger walk into their houses, shuffle through their dressers and steal their stuff? Why do they willingly trade their caps away for absolutely nothing? And why does nobody realize that the mob boss is dead?!

This only strengthens my suspicion that I happened to find a completely different game that was also developed by Black Isle, published by Interplay and titled Fallout. Or that my copy was transported from some twisted alternate universe where Fallout is just as nonsensical and lacking in verisimilitude as Fallout 3. Either way, it’s quite unfortunate.

Of course I said I would finish this through to the end, and that’s exactly what I plan to do. I didn’t find Deus Ex 1 all that impressive at the start either, but later on I really started to become enamored with it. Maybe the same will happen with Fallout. I don’t know. But from here on out, I have nothing planned. This is when the playthrough truly becomes “blind.”

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7 responses

  1. Buying more indie than AAA doesn’t make you hipster, it makes you an intelligent, discerning consumer.

    August 25, 2011 at 3:16 PM

    • Falcon

      Yes, between Steam sales and the Humble Indie bundles I’ve probably been around a 10-1 indie-aaa ratio.

      Indie isn’t hipster, it’s a badge of honor. That said since my movie tastes tend towards hipster, and music choises make hipsters look mainstream, I may not be the best judge of hipsterness.

      August 25, 2011 at 7:47 PM

  2. A few things I was wanting to say, to help you.

    First, combat is a matter of managing action points. I noticed you have 10AP per turn; that’s a good thing. You can get in two unaimed shots with most ranged weapons. Opening your inventory is a cost of 4AP without the Quick Pockets perk; make use of that by ensuring you reload your weapons and stim up every time you do it. Reloading weapons is drag-and-drop; stimpaks can be used with right-clicks.
    Second, I notice you’re not using both quickslots. I generally recommend keeping a fully loaded weapon in each slot, since you will forget to reload and switching quickslots is a free action. Reload both after every combat.
    Third, as you saw, full-auto is devastating at point-blank range. Further out, it’s terrible, but it is worth trying to include further enemies in the cone of fire. The other trouble is that it eats up ammo fast.
    Fourth, ammo type matters. AP ammo is bugged; it works out worse than JHP even with armour to defeat.
    Fifth, skillbooks are great early on, but become useless later. The lower the skill, the more a skillbook will bost it, but once you reach 91%, any skillbooks for that skill are useless. Sell them and buy more ammo and stimpaks.

    I’m not going to point you at the plot. All my hints are about immediate survivability.

    August 25, 2011 at 3:25 PM

    • JPH

      Thank you. I’m definitely not as good at CRPGs like these as I am at (say) shooters, so I appreciate any advice.

      August 25, 2011 at 4:31 PM

      • It might not have actually happened until Fallout 2, but I think in the Hub if you run around with a weapon out, the guards call you on it. So your use of an empty slot to be “unarmed” may not be a total waste of time.

        August 25, 2011 at 4:50 PM

  3. If there are AAA games, does that mean there are AA an A games? Possibly even B and C.
    I once met a guy, working for Nintendo even, who never had heard of civilization.
    If you go to 3moves paradox and stardock will be called mainstream AAA games, if you go to machinima they will be called more indie then minecraft.

    August 26, 2011 at 2:41 AM

  4. S&P downgraded Bulletstorm from AAA to AA+

    August 26, 2011 at 8:56 AM

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