A Real Assassin Game
Anyone who follows my Twitter probably knows I’ve been playing D&D recently. D&D is not new to me at all; I’ve played the game as early as when I was 8 years old (rough guess). I’ve been wanting to make an assassin character for awhile (not assassin as in “dude who kills other dudes for money,” as in “dude who takes the special Assassin prestige class”) but whenever we start a new campaign either someone takes the skill expert place before I do or I’m not allowed to make an evil character.
Being an assassin requires you to be evil. At first I thought that was kind of weird, but it makes sense. I mean, you’re killing people for no reason but profit. That doesn’t exactly put you on any moral high ground.
Assassination is a pretty dark business, and this inevitably got me thinking: Why haven’t we had any video games about it?
The two games that come to mind are Assassin’s Creed and Velvet Assassin. But neither of those depict assassination for what it really is. In Assassin’s Creed the assassins are actually part of some sort of sacred ancestry devoted to saving the world from the evil totalitarian government. In Velvet Assassin you’re a British wartime spy who’s assassinating Nazis.
It’s weird, there’s this inherently interesting concept and whenever people make a game about it they have to change it into something else entirely. Why can’t we have an assassin game that embraces the dark, gritty, and downright evil tone that would presumably fit assassination like a glove?
I guess another reason I’ve been thinking this is because I’ve been playing Thief lately. Thief very closely resembles this assassination game I’m imagining; it’s just that instead of assassinating people, your job is to steal things. Oh, and there are a bunch of silly zombie and monster encounters, but that’s a whole different story. Point is, you could say that people want a protagonist they can relate with and wouldn’t want to play as the “bad guy,” but Thief begs to differ. Garrett is a very amoral and mischievous character, and Thief reportedly has a fourth installment along the way, so nobody can say it hasn’t been a success.
Sorry if this post doesn’t seem to have much insight. It’s just what’s been on my mind. I’d really like to see a true assassin game.